Hot New Enemy, Cool Update, Cold Weather

What a week, and it's only Tuesday! It's been pretty cold and rainy up here in the Pacific Northwest, and it gets dark around 4p.m.! For a guy who hails from Georgia, it's kind of shocking. Love it, though. Typing with fingerless gloves is an artform.

Rad_Zombie_EXTREMEWe have another new enemy design to show off this week! May we present to you, the Rad Zombie! His advanced forms will feature some additional…artillery, shall we say? He's so 90s, and that's rad. Anyway, we're working on getting all these fellas animated for a future update — we were going to have some gifs and whatnot to show off in this update, but we haven't had the time to dig into that this past week. Alas! Something to look forward to, we suppose.

3D assets are still coming, but the artist has been busy with some personal projects (which we totally, 100 percent understand), so we do not have any more to share quite yet.

The music track is still being mastered; like we said before, it may be a month or two before we get a final cut to share with you all. Please bear with us until then! If we make a video with the game running, we might just loop the rough cut because it's better than silence, right?

ps2_oldThe battle system is nearing completion, with our goal being a loving homage to the classic Phantasy Star series (PSII, above — why they took Shir into a battle against Dark Force, I am not sure, as I found her only use to be stealing in each new town). All basic functionalities and visuals are coded in, but the polished UI and "fancy stuff" needs to be added in before we really show it off. We just received some attack animation assets late last night, so we're spending the day getting those and enemy animations implemented into the battle system. It's pretty exciting stuff! The last thing we'd want to do is damage your confidence in the project by showing something off too early! If patience were a currency, we'd be giving you every patience coin in our patience coin purses, because we want you to know that it'll be worth the wait!

Our first character profile series entry went up on Saturday and it seems to have been well-liked. We're excited to continue it this coming Saturday, so please check that out if you have more of an interest in the characters of Undead Darlings than this behind-the-scenes development stuff. smiley

2 thoughts on “Hot New Enemy, Cool Update, Cold Weather”

  1. Its good to know that the game is still in progress, even as we speak. After reading the character profile series, I am really looking forward to the game’s updates and finally the releasing of the game and playing it.

    Keep up the good work cause it looks interesting so far, and also FYI, me and many others are rooting for you guys all the way.

    • Thank you so much for the words of encouragement! We’d be stoked if even one person were following our progress, but this is way more uplifting!

      I personally hope that in the coming months, we can all join together and help spread the word about this game. There’s little point right now when it’s still in incomplete pieces on our end, but once it’s truly show-able… We’re definitely going to need all the help we can get 🙂

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